Weapon names were also vastly different between each build. This animation can be seen here (4:21).īlack Ops Cold War had quite a few placeholder weapons during its early stages. This idle animation can be seen if the player does not look into the binoculars, and is fairly basic. The Binoculars used in the airfield segment of "Nowhere Left To Run" has an idle animation that is never seen because Mason is directed to look into the binoculars.While present in the game, it is impossible to see this without inspecting it, which is extremely unlikely to happen after firing it. The AUG's normal magazine displays how many bullets are left in the magazine.During the empty reload animation of the AK-47, the right index finger is taken off the trigger and held at the side of the gun, but this cannot be seen due to the speed of the animation and the finger being barely visible.This can be seen in this video from 2:16 - 2:21. Weapons in third person eject bullet casings, but this cannot be seen due to being such a small detail.A video of this Easter Egg can be seen here (5:59 - 6:58). Due to continuous water damage, swimming this far will cause the player to die from the next instance of water damage. It appears that the entire underwater area below a certain depth is referred to by this name. In Outbreak on the map Armada, swimming far below the map will cause the map area name to change to "Davey Jones Locker".
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